# Div *Small* *Elemental* *neutral evil* - **Armor Class:** 17 (half plate) - **Hit Points:** 99 (18d6+36) - **Speed:** walk 30 ft. - **Challenge Rating:** 5 (1,800 XP) - **Source:** Tome of Beasts 3, page 135 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 18 (+4) | 14 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 16 (+3) | - **Saving Throws**: Wis +4, Cha +6 - **Skills:** perception +1 - **Damage Resistances:** acid, fire - **Senses:** darkvision 60', passive Perception 14 - **Languages:** Common, Primordial ### Special Abilities - **Elemental Demise:** If the div dies its body disintegrates into a pool of noxious sludge leaving behind only equipment the div was wearing or carrying. - **Sunlight Sensitivity:** In sunlight disadvantage on attacks and Wis (Perception) checks that use sight. ### Actions - **Multiattack:** One Claw and two Scimitars or three Noxious Blasts. It can replace one attack with use of Spellcasting. - **Claw:** Melee Weapon Attack: +7 to hit, 5 ft., one target, 11 (2d6+4) slashing damage + 9 (2d8) acid. - **Scimitar:** Melee Weapon Attack: +7 to hit, 5 ft., one target, 7 (1d6+4) slashing damage. - **Noxious Blast:** Ranged Spell Attack: +6 to hit, 60 ft., one target, 12 (2d8+3) acid. - **Noxious Sands (Recharge 4-6):** Vomits a cloud of tainted sand in a 15 ft. cone. Each creature in the area: 14 (4d6) slashing damage and 14 (4d6) acid (DC 13 Dex half). - **Spellcasting:** Cha (DC 14) no material components: At will: disguise self minor illusion3/day ea: charm person suggestion1/day ea: dream fear