# Climbing Vine *Medium* *Plant* *unaligned* - **Armor Class:** 11 (natural armor) - **Hit Points:** 13 (2d8+4) - **Speed:** walk 10 ft. climb 10 ft. - **Challenge Rating:** 1/8 (25 XP) - **Source:** Tome of Beasts 3, page 85 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 13 (+1) | 7 (-2) | 15 (+2) | 1 (-5) | 7 (-2) | 1 (-5) | - **Skills:** perception +-2 - **Damage Immunities:** psychic - **Condition Immunities:** blinded, charmed, deafened, exhaustion, frightened, prone - **Senses:** blindsight 20', passive Perception 8 - **Languages:** — ### Special Abilities - **Digestive Dew:** A creature that starts its turned grappled by the climbing vine takes 2 (1d4) acid. - **Flexible Form:** A climbing vine can move through a space as narrow as 6 inches wide with o squeezing. ### Actions - **Dewvine:** Melee Weapon Attack: +3 to hit, 5 ft., one creature,. The target is grappled (escape DC 11). The climbing vine has two attacking vines each of which can grapple only one creature. - **Squeeze:** Squeezes creatures in its grasp. Each creature grappled by the climbing vine must make DC 11 Str save or take 5 (2d4) bludgeoning damage. ### Reactions - **Grasping Retaliation:** When a creature hits the climbing vine with melee attack while within 5 ft. of the vine the vine can make one Dewvine attack vs. it.