# Asp Vine *Medium* *Plant* *unaligned* - **Armor Class:** 13 (natural armor) - **Hit Points:** 55 (10d8+10) - **Speed:** walk 10 ft. - **Challenge Rating:** 4 (1,100 XP) - **Source:** Tome of Beasts 3, page 45 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 14 (+2) | 12 (+1) | 12 (+1) | 1 (-5) | 3 (-4) | 1 (-5) | - **Skills:** perception +-4 - **Damage Resistances:** bludgeoning, piercing - **Condition Immunities:** blinded, deafened, frightened - **Senses:** blindsight 30' (blind beyond), passive Perception 6 - **Languages:** — ### Special Abilities - **False Appearance:** While motionless indistinguishable from normal cluster of vines. ### Actions - **Multiattack:** Four Vine attacks. - **Vine:** Melee Weapon Attack: +6 to hit, 5 ft., one target, 4 (1d4+2) piercing damage and 5 (2d4) poison and the target must make DC 14 Con save or be poisoned for 1 min. If the target is a creature it is grappled (escape DC 14). Until this grapple ends the target is restrained and must succeed on a new save each round it remains grappled or take another 5 (2d4) poison. The asp vine can grapple up to four targets at a time though it can still make vine attacks vs. other targets even if it has four grappled opponents.