# Flame Dragon Wyrmling *Medium* *Dragon* *Chaotic Evil* - **Armor Class:** 17 (natural armor) - **Hit Points:** 52 (8d8 + 16) - **Speed:** walk 60 ft. fly 30 ft. - **Challenge Rating:** 2 (450 XP) - **Source:** Tome of Beasts 2023, page 119 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | - **Saving Throws**: Dex +4, Con +4, Wis +3, Cha +5 - **Skills:** Deception +5, Perception +5, Persuasion +5, Stealth +4 - **Damage Vulnerabilities:** False - **Damage Immunities:** fire - **Damage Resistances:** False - **Condition Immunities:** False - **Senses:** blindsight 10 ft., darkvision 60 ft., passive Perception 15 - **Languages:** Common, Draconic, Ignan ### Special Abilities - **Heated Body:** A creature that touches the flame dragon or hits it with a melee attack while within 5 feet of it takes 3 (1d6) fire damage. ### Actions - **Bite:** Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (1d10 + 1) piercing damage plus 3 (1d6) fire damage. - **Fire Breath (Recharge 5-6):** The dragon exhales fire in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 17 (5d6) fire damage on a failed save, or half as much damage on a successful one.