# Young Imperial Dragon *Large* *Dragon* *neutral* - **Armor Class:** 18 (natural armor) - **Hit Points:** 210 (20d10+100) - **Speed:** swim 40 ft. walk 40 ft. fly 80 ft. - **Challenge Rating:** 11 (7,200 XP) - **Source:** Tome of Beasts 2, page 117 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 23 (+6) | 12 (+1) | 21 (+5) | 16 (+3) | 14 (+2) | 16 (+3) | - **Saving Throws**: Dex +5, Con +9, Wis +6, Cha +7 - **Skills:** insight +6, perception +10, stealth +5 - **Damage Immunities:** lightning, thunder - **Senses:** blindsight 30 ft., darkvision 120 ft., passive Perception 20 - **Languages:** Common, Draconic ### Special Abilities - **Amphibious:** The dragon can breathe air and water. - **Innate Spellcasting:** The imperial dragon's innate spellcasting ability is Charisma (spell save DC 15). It can innately cast the following spells, requiring no material components. 3/day: fog cloud 1/day each: control water, gust of wind, stinking cloud ### Actions - **Multiattack:** The dragon makes three attacks: one with its bite and two with its claws. - **Bite:** Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage. - **Claw:** Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage. - **Lightning Breath (Recharge 5-6):** The dragon exhales lightning in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 17 Dexterity saving throw, taking 44 (8d10) lightning damage on a failed save, or half as much damage on a successful one.