# Silver Dragon Wyrmling Skeleton
*Medium* *Undead* *lawful evil*
- **Armor Class:** 17 (natural armor)
- **Hit Points:** 45 (6d8+18)
- **Speed:** walk 30 ft. fly 60 ft.
- **Challenge Rating:** 2 (450 XP)
- **Source:** Tome of Beasts 2, page 113
| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 19 (+4) | 10 (+0) | 17 (+3) | 8 (-1) | 10 (+0) | 8 (-1) |
- **Saving Throws**: Dex +2, Con +5, Wis +2, Cha +1
- **Skills:**
- **Damage Vulnerabilities:** bludgeoning
- **Damage Immunities:** cold, poison
- **Condition Immunities:** exhaustion, poisoned
- **Senses:** blindsight 10 ft., darkvision 60 ft., passive Perception 10
- **Languages:** understands all languages it knew in life but can’t speak
### Actions
- **Bite:** Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage.
- **Breath Weapons (Recharge 5-6):** The dragon uses one of the following breath weapons:
* Shard Breath. The skeleton exhales a 15-foot cone of bone shards. Each creature in that area must make a DC 13 Dexterity saving throw, taking 18 (4d8) piercing damage on a failed save, or half as much damage on a successful one.
* Noxious Breath. The skeleton exhales a 15-foot cone of gas. Each creature in the area must succeed on a DC 13 Constitution saving throw or become poisoned for 1 minute. A creature poisoned in this way can repeat the saving throw at the end of each of its turns, ending the poisoned condition on itself on a success.