# Giant Mongoose *Medium* *Beast* *unaligned* - **Armor Class:** 13 - **Hit Points:** 13 (2d8+4) - **Speed:** walk 30 ft. - **Challenge Rating:** 1/4 (50 XP) - **Source:** Tome of Beasts 2, page 393 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 10 (+0) | 16 (+3) | 14 (+2) | 3 (-4) | 14 (+2) | 7 (-2) | - **Saving Throws**: Con +4, Wis +4 - **Skills:** athletics +2, stealth +5 - **Damage Resistances:** poison - **Condition Immunities:** poisoned - **Senses:** darkvision 60 ft., passive Perception 10 - **Languages:** — ### Special Abilities - **Keen Hearing and Smell:** The mongoose has advantage on Wisdom (Perception) checks that rely on hearing or smell. ### Actions - **Bite:** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage. ### Reactions - **Defensive Roll:** The mongoose adds its Athletics bonus to its AC against one attack that would hit it. To do so, the mongoose must see the attacker.