# Colláis *Large* *Monstrosity* *neutral* - **Armor Class:** 16 (natural armor) - **Hit Points:** 150 (20d10+40) - **Speed:** walk 40 ft. - **Challenge Rating:** 10 (5,900 XP) - **Source:** Tome of Beasts 2, page 69 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 19 (+4) | 15 (+2) | 14 (+2) | 10 (+0) | 17 (+3) | 13 (+1) | - **Saving Throws**: Cha +5 - **Skills:** intimidation +9, perception +7 - **Damage Resistances:** bludgeoning, piercing, and slashing damage from nonmagical attacks - **Condition Immunities:** charmed, frightened - **Senses:** darkvision 120 ft., passive Perception 17 - **Languages:** understands Common and Sylvan but can’t speak ### Special Abilities - **Impale and Toss:** When the colláis hits a Medium or smaller creature with a gore attack, it can use a bonus action to impale and toss the creature. The target must succeed on a DC 16 Strength saving throw or take 11 (2d10) piercing damage and be flung up to 10 feet away from the colláis in a random direction and knocked prone. - **Magic Resistance:** The colláis has advantage on saving throws against spells and other magical effects. ### Actions - **Multiattack:** The colláis makes one gore attack and two hooves attacks. - **Gore:** Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage. - **Hooves:** Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage. - **Cry of the Forest:** The colláis sounds a dreadful and reverberating call. Each creature within 100 feet of the colláis that can hear the cry must succeed on a DC 16 Charisma saving throw or be frightened until the end of its next turn. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the colláis's Cry of the Forest for the next 24 hours. Forest-dwelling beasts and monstrosities with an Intelligence of 4 or lower automatically succeed or fail on this saving throw, the colláis's choice.