# Catscratch *Huge* *Aberration* *chaotic evil* - **Armor Class:** 13 (natural armor) - **Hit Points:** 76 (8d12+24) - **Speed:** climb 15 ft. walk 30 ft. - **Challenge Rating:** 3 (700 XP) - **Source:** Tome of Beasts 2, page 58 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 18 (+4) | 14 (+2) | 17 (+3) | 3 (-4) | 12 (+1) | 8 (-1) | - **Skills:** perception +3, stealth +6 - **Damage Immunities:** poison - **Condition Immunities:** poisoned - **Senses:** darkvision 60 ft., passive Perception 11 - **Languages:** — ### Special Abilities - **Keen Smell:** The catscratch has advantage on Wisdom (Perception) checks that rely on smell. - **Nine Lives (Recharges after a Short or Long Rest):** When the catscratch would be reduced to 0 hp, it instead drops to 9 hp. - **Pounce:** If the catscratch moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the catscratch can make one bite attack against it as a bonus action. ### Actions - **Multiattack:** The catscratch makes one bite attack and one claw attack. - **Bite:** Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage, and the target must succeed on a DC 13 Constitution saving throw or be poisoned for 1 hour. A felid or feline humanoid that fails this saving throw contracts catscratch fugue. - **Claws:** Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) slashing damage. - **Vomit (Recharge 5-6):** The catscratch vomits poisonous bile in a 15-foot cone. Each creature in that area must make a DC 13 Constitution saving throw, taking 10 (3d6) poison damage on a failed save or half as much damage on a successful one. A felid or feline humanoid that fails this saving throw contracts catscratch fugue.