# Akhlut *Large* *Beast* *unaligned* - **Armor Class:** 14 (natural armor) - **Hit Points:** 120 (16d10+32) - **Speed:** walk 40 ft. swim 60 ft. - **Challenge Rating:** 6 (2,300 XP) - **Source:** Tome of Beasts 2, page 0 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 19 (+4) | 15 (+2) | 15 (+2) | 4 (-3) | 12 (+1) | 10 (+0) | - **Skills:** perception +4, stealth +5 - **Damage Resistances:** cold - **Senses:** blindsight 120 ft., passive Perception 14 - **Languages:** — ### Special Abilities - **Echolocation:** The akhlut can't use its blindsight while deafened. - **Hold Breath:** The akhlut can hold its breath for 30 minutes. - **Keen Hearing and Smell:** The akhlut has advantage on Wisdom (Perception) checks that rely on hearing or smell. - **Pack Tactics:** The akhlut has advantage on attack rolls against a creature if at least one of the akhlut's allies is within 5 feet of the creature and the ally isn't incapacitated. ### Actions - **Multiattack:** The akhlut makes two attacks: one with its bite and one with its tail slam. It can't make both attacks against the same target. - **Bite:** Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 18 (4d6 + 4) piercing damage. - **Tail Slam:** Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 22 (4d8 +4) bludgeoning damage.