# Terror Bird *Large* *Beast* *unaligned* - **Armor Class:** 12 (natural armor) - **Hit Points:** 65 (10d8+20) - **Speed:** walk 50 ft. - **Challenge Rating:** 2 (450 XP) - **Source:** Creature Codex, page 352 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 18 (+4) | 12 (+1) | 14 (+2) | 3 (-4) | 12 (+1) | 10 (+0) | - **Skills:** athletics +6, perception +3 - **Senses:** darkvision 60 ft., passive Perception 13 - **Languages:** - ### Special Abilities - **Pack Tactics:** The terror bird has advantage on attack rolls against a creature if at least one of the bird's allies is within 5 feet of the creature and the ally isn't incapacitated. - **Passing Bite:** Terror birds who move at least 20 feet straight toward a target have advantage on the next attack roll against that target. ### Actions - **Serrated Beak:** Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 14 (3d6 + 4) slashing damage. The target must succeed on a DC 12 Constitution saving throw or take 7 (2d6) slashing damage at the beginning of its next turn.