# Mud Golem *Small* *Construct* *unaligned* - **Armor Class:** 10 - **Hit Points:** 27 (6d6+6) - **Speed:** walk 20 ft. - **Challenge Rating:** 1 (200 XP) - **Source:** Creature Codex, page 201 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 15 (+2) | 10 (+0) | 13 (+1) | 3 (-4) | 8 (-1) | 1 (-5) | - **Skills:** - **Damage Immunities:** poison, psychic - **Damage Resistances:** bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine - **Condition Immunities:** charmed, exhaustion, frightened, paralyzed, petrified, poisoned - **Senses:** darkvision 60 ft., passive Perception 9 - **Languages:** understands the languages of its creator but can't speak ### Special Abilities - **Immutable Form:** The golem is immune to any spell or effect that would alter its form. - **Magic Resistance:** The mud golem has advantage on saving throws against spells and other magical effects. ### Actions - **Multiattack:** The mud golem makes two slam attacks. - **Slam:** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage. - **Mud Ball:** Ranged Weapon Attack: +2 to hit, range 30/120 ft., one target. Hit: 3 (1d6) bludgeoning damage, and the target is blinded until the end of its next turn.