# Forest Drake *Small* *Dragon* *neutral* - **Armor Class:** 15 (natural armor) - **Hit Points:** 60 (8d6+32) - **Speed:** climb 50 ft. walk 30 ft. - **Challenge Rating:** 2 (450 XP) - **Source:** Creature Codex, page 130 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 16 (+3) | 8 (-1) | 19 (+4) | 12 (+1) | 15 (+2) | 12 (+1) | - **Skills:** athletics +5, nature +3 - **Damage Immunities:** fire - **Condition Immunities:** paralyzed, unconscious - **Senses:** darkvision 60 ft., passive Perception 12 - **Languages:** Draconic, Druidic, Sylvan ### Special Abilities - **Mighty Leap:** The drake's long jump is up to 30 feet and its high jump is up to 15 feet with or without a running start. Additionally, if it ends its jump within 5 feet of a creature, the first attack roll it makes against that creature before the end of its turn has advantage. ### Actions - **Multiattack:** The forest drake makes one bite attack and one claw attack. - **Bite:** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage plus 3 (1d6) fire damage. - **Claw:** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage. - **Fire Breath (Recharge 5-6):** The drake exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 17 (5d6) fire damage on a failed save, or half as much damage on a successful one.