# Child of Yggdrasil *Large* *Aberration* *neutral evil* - **Armor Class:** 14 (natural armor) - **Hit Points:** 112 (15d10+30) - **Speed:** climb 20 ft. walk 20 ft. - **Challenge Rating:** 6 (2,300 XP) - **Source:** Creature Codex, page 61 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 16 (+3) | 10 (+0) | 14 (+2) | 10 (+0) | 18 (+4) | 8 (-1) | - **Skills:** perception +7, stealth +3 - **Damage Vulnerabilities:** fire - **Damage Immunities:** acid, cold; bludgeoning from nonmagical attacks - **Senses:** darkvision 60 ft., passive Perception 17 - **Languages:** Common, Giant ### Special Abilities - **Acid Touch:** As an action, the child of Yggdrasil destroys one nonmagical object that isn't being worn or carried, such as a rope, plank, candlestick, or even an entire bronze cauldron. - **Forest Camouflage:** The child of Yggdrasil has advantage on Dexterity (Stealth) checks made to hide in forest terrain. - **Keen Smell:** The child of Yggdrasil has advantage on Wisdom (Perception) checks that rely on smell. ### Actions - **Multiattack:** The child of Yggdrasil makes three claw attacks. - **Claw:** Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 7 (1d8 + 3) slashing damage plus 7 (2d6) acid damage.