# Wereboar *Medium* *Humanoid* - **Armor Class:** 12 - **Hit Points:** 78 (12d8+24) - **Speed:** walk 30 ft. - **Challenge Rating:** 4 (1,100 XP) - **Source:** A5e Monstrous Menagerie, page 313 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 16 (+3) | 10 (+0) | 14 (+2) | 10 (+0) | 10 (+0) | 10 (+0) | - **Skills:** perception +2 - **Damage Immunities:** damage from nonmagical, non-silvered weapons - **Senses:** passive Perception 12 - **Languages:** Common ### Special Abilities - **Relentless (1/Day):** If the wereboar takes 14 or less damage that would reduce it to 0 hit points, it is instead reduced to 1 hit point. - **Wolfsbane:** Lycanthropes are repelled by the wolfsbane flower. A lycanthrope in hybrid or beast form is poisoned while within 10 feet of a living or dried wolfsbane flower that it can smell. If wolfsbane is applied to a weapon or ammunition, lycanthropes are damaged by the weapon as if it were silver. An application of wolfsbane lasts for 1 hour. ### Actions - **Multiattack (Humanoid or Hybrid Form Only):** The wereboar makes two attacks only one of which can be with its tusks. - **Maul (Humanoid or Hybrid Form Only):** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage. - **Tusks (Boar or Hybrid Form Only):** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage. If the boar moves at least 20 feet straight towards the target before the attack the attack deals an extra 7 (2d6) slashing damage. If the target is a creature it makes a DC 13 Strength saving throw falling prone on a failure. If the target is a humanoid it makes a DC 12 Constitution saving throw. On a failure it is cursed with wereboar lycanthropy. ### Bonus Actions - **Shapeshift:** The wereboar changes its form to a boar, a boar-humanoid hybrid, or into its true form, which is a humanoid. While shapeshifted, its statistics are unchanged. It can't speak in boar form. Its equipment is not transformed. It reverts to its true form if it dies. - **Frenzied Tusks (While Bloodied:** The wereboar attacks with its tusks.