# Skeleton Horde *Large* *Undead* - **Armor Class:** 13 - **Hit Points:** 65 (10d8+20) - **Speed:** walk 30 ft. - **Challenge Rating:** 4 (1,100 XP) - **Source:** A5e Monstrous Menagerie, page 394 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 10 (+0) | 14 (+2) | 14 (+2) | 6 (-2) | 8 (-1) | 5 (-3) | - **Skills:** - **Damage Vulnerabilities:** bludgeoning - **Damage Immunities:** poison - **Condition Immunities:** fatigue, poisoned - **Senses:** darkvision 60 ft., passive Perception 9 - **Languages:** understands the languages it knew in life but can't speak ### Special Abilities - **Undead Nature:** A skeleton doesnt require air, sustenance, or sleep. ### Actions - **Shortsword:** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 27 (5d6 + 10) piercing damage or half damage if the horde is bloodied. - **Shortbow:** Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 27 (5d6 + 10) piercing damage or half damage if the horde is bloodied.