# Elephant *Huge* *Beast* - **Armor Class:** 12 - **Hit Points:** 76 (8d12+24) - **Speed:** walk 40 ft. - **Challenge Rating:** 4 (1,100 XP) - **Source:** A5e Monstrous Menagerie, page 443 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 22 (+6) | 8 (-1) | 16 (+3) | 4 (-3) | 10 (+0) | 6 (-2) | - **Skills:** - **Senses:** passive Perception 10 - **Languages:** ### Actions - **Gore:** Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 19 (3d8+6) piercing damage. If the elephant moves at least 20 feet straight towards the target before the attack the target makes a DC 16 Strength saving throw falling prone on a failure. - **Stomp:** Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 22 (3d10+6) bludgeoning damage. ### Bonus Actions - **Trample Underfoot:** The elephant makes a stomp attack against a prone creature.