# Abominable Snowman *Large* *Monstrosity* - **Armor Class:** 12 - **Hit Points:** 136 (16d10+48) - **Speed:** walk 40 ft. climb 40 ft. - **Challenge Rating:** 4 (1,100 XP) - **Source:** A5e Monstrous Menagerie, page 433 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 18 (+4) | 12 (+1) | 16 (+3) | 8 (-1) | 12 (+1) | 16 (+3) | - **Skills:** perception +3, stealth +3 - **Damage Immunities:** cold - **Senses:** passive Perception 13 - **Languages:** Yeti ### Special Abilities - **Camouflage:** The yeti has advantage on Stealth checks made to hide in snowy terrain. - **Fire Fear:** When the yeti takes fire damage, it is rattled until the end of its next turn. - **Storm Sight:** The yetis vision is not obscured by weather conditions. ### Actions - **Multiattack:** The yeti uses Chilling Gaze and makes two claw attacks. - **Claw:** Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 9 (2d4 + 4) slashing damage. - **Chilling Gaze (Gaze):** One creature within 30 feet that is not immune to cold damage makes a DC 13 Constitution saving throw. On a failure the creature takes 10 (3d6) cold damage and is paralyzed for 1 minute. It repeats the saving throw at the end of each of its turns ending the effect on a success. If a creatures saving throw is successful or the effect ends for it it is immune to any Chilling Gaze for 24 hours.