# Mammoth *Huge Beast, Unaligned* - **Armor Class:** 13 - **Hit Points:** 126 (11d12 + 55) - **Speed:** 50 ft. - **Initiative**: +2 (12) |STAT|SCORE|MOD|SAVE| | --- | --- | --- | ---- | | STR | 24 | +7 | +10 | | DEX | 9 | -1 | -1 | | CON | 21 | +5 | +8 | | INT | 3 | -4 | -4 | | WIS | 11 | +0 | +0 | | CHA | 6 | -2 | -2 | - **Senses**: Passive Perception 10 - **CR** 6 (XP 2,300; PB +3) ## Actions ***Multiattack.*** The mammoth makes two Gore attacks. ***Gore.*** *Melee Attack Roll:* +10, reach 10 ft. 18 (2d10 + 7) Piercing damage. If the target is a Huge or smaller creature and the mammoth moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition. ## Bonus Actions ***Trample.*** *Dexterity Saving Throw*: DC 18, one creature within 5 feet that has the Prone condition. *Failure:* 29 (4d10 + 7) Bludgeoning damage. *Success:* Half damage.