# Chimera *Large Monstrosity, Chaotic Evil* - **Armor Class:** 14 - **Hit Points:** 114 (12d10 + 48) - **Speed:** 30 ft., Fly 60 ft. - **Initiative**: +0 (10) |STAT|SCORE|MOD|SAVE| | --- | --- | --- | ---- | | STR | 19 | +4 | +4 | | DEX | 11 | +0 | +0 | | CON | 19 | +4 | +4 | | INT | 3 | -4 | -4 | | WIS | 14 | +2 | +2 | | CHA | 10 | +0 | +0 | - **Skills**: Perception +8 - **Senses**: darkvision 60 ft.; Passive Perception 18 - **Languages**: Understands Draconic but can't speak - **CR** 6 (XP 2,300; PB +3) ## Actions ***Multiattack.*** The chimera makes one Ram attack, one Bite attack, and one Claw attack. It can replace the Claw attack with a use of Fire Breath if available. ***Bite.*** *Melee Attack Roll:* +7, reach 5 ft. 11 (2d6 + 4) Piercing damage, or 18 (4d6 + 4) Piercing damage if the chimera had Advantage on the attack roll. ***Claw.*** *Melee Attack Roll:* +7, reach 5 ft. 7 (1d6 + 4) Slashing damage. ***Ram.*** *Melee Attack Roll:* +7, reach 5 ft. 10 (1d12 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition. ***Fire Breath (Recharge 5-6).*** *Dexterity Saving Throw*: DC 15, each creature in a 15-foot Cone. *Failure:* 31 (7d8) Fire damage. *Success:* Half damage.