# Sprite *Small Fey, Neutral Good* - **Armor Class:** 15 - **Hit Points:** 10 (4d4) - **Speed:** 10 ft., Fly 40 ft. - **Initiative**: +4 (14) |STAT|SCORE|MOD|SAVE| | --- | --- | --- | ---- | | STR | 3 | -4 | -4 | | DEX | 18 | +4 | +4 | | CON | 10 | +0 | +0 | | INT | 14 | +2 | +2 | | WIS | 13 | +1 | +1 | | CHA | 11 | +0 | +0 | - **Skills**: Perception +3, Stealth +8 - **Senses**: Passive Perception 13 - **Languages**: Common, Elvish, Sylvan - **CR** 1/4 (XP 50; PB +2) ## Actions ***Needle Sword.*** *Melee Attack Roll:* +6, reach 5 ft. 6 (1d4 + 4) Piercing damage. ***Enchanting Bow.*** *Ranged Attack Roll:* +6, range 40/160 ft. 1 Piercing damage, and the target has the Charmed condition until the start of the sprite's next turn. ***Heart Sight.*** *Charisma Saving Throw*: DC 10, one creature within 5 feet the sprite can see (Celestials, Fiends, and Undead automatically fail the save). *Failure:* The sprite knows the target's emotions and alignment. ***Invisibility.*** The sprite casts *Invisibility* on itself, requiring no spell components and using Charisma as the spellcasting ability. - **At Will:** *Invisibility*