# Knight *Small Humanoid, Neutral* - **Armor Class:** 18 - **Hit Points:** 52 (8d8 + 16) - **Speed:** 30 ft. - **Initiative**: +0 (10) |STAT|SCORE|MOD|SAVE| | --- | --- | --- | ---- | | STR | 16 | +3 | +3 | | DEX | 11 | +0 | +0 | | CON | 14 | +2 | +4 | | INT | 11 | +0 | +0 | | WIS | 11 | +0 | +2 | | CHA | 15 | +2 | +2 | - **Immunities**: Frightened - **Gear** Greatsword, Heavy Crossbow, Plate Armor - **Senses**: Passive Perception 10 - **Languages**: Common plus one other language - **CR** 3 (XP 700; PB +2) ## Actions ***Multiattack.*** The knight makes two attacks, using Greatsword or Heavy Crossbow in any combination. ***Greatsword.*** *Melee Attack Roll:* +5, reach 5 ft. 10 (2d6 + 3) Slashing damage plus 4 (1d8) Radiant damage. ***Heavy Crossbow.*** *Ranged Attack Roll:* +2, range 100/400 ft. 11 (2d10) Piercing damage plus 4 (1d8) Radiant damage.