# Ghoul *Medium Undead, Chaotic Evil* - **Armor Class:** 12 - **Hit Points:** 22 (5d8) - **Speed:** 30 ft. - **Initiative**: +2 (12) |STAT|SCORE|MOD|SAVE| | --- | --- | --- | ---- | | STR | 13 | +1 | +1 | | DEX | 15 | +2 | +2 | | CON | 10 | +0 | +0 | | INT | 7 | -2 | -2 | | WIS | 10 | +0 | +0 | | CHA | 6 | -2 | -2 | - **Immunities**: Poison; Charmed, Exhaustion, Poisoned - **Senses**: darkvision 60 ft.; Passive Perception 10 - **Languages**: Common - **CR** 1 (XP 200; PB +2) ## Actions ***Multiattack.*** The ghoul makes two Bite attacks. ***Bite.*** *Melee Attack Roll:* +4, reach 5 ft. 5 (1d6 + 2) Piercing damage plus 3 (1d6) Necrotic damage. ***Claw.*** *Melee Attack Roll:* +4, reach 5 ft. 4 (1d4 + 2) Slashing damage. If the target is a creature that isn't an Undead or elf, it is subjected to the following effect. *Constitution Saving Throw*: DC 10. *Failure:* The target has the Paralyzed condition until the end of its next turn.