# Berserker *Small Humanoid, Neutral* - **Armor Class:** 13 - **Hit Points:** 67 (9d8 + 27) - **Speed:** 30 ft. - **Initiative**: +1 (11) |STAT|SCORE|MOD|SAVE| | --- | --- | --- | ---- | | STR | 16 | +3 | +3 | | DEX | 12 | +1 | +1 | | CON | 17 | +3 | +3 | | INT | 9 | -1 | -1 | | WIS | 11 | +0 | +0 | | CHA | 9 | -1 | -1 | - **Gear** Greataxe, Hide Armor - **Senses**: Passive Perception 10 - **Languages**: Common - **CR** 2 (XP 450; PB +2) ## Traits ***Bloodied Frenzy.*** While Bloodied, the berserker has Advantage on attack rolls and saving throws. ## Actions ***Greataxe.*** *Melee Attack Roll:* +5, reach 5 ft. 9 (1d12 + 3) Slashing damage.