# Mammoth *Huge* *Beast* *unaligned* - **Armor Class:** 13 (natural armor) - **Hit Points:** 126 (11d12+55) - **Speed:** walk 40 ft. - **Challenge Rating:** 6 (2,300 XP) - **Source:** 5.1 SRD (2015 MM), page 384 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 24 (+7) | 9 (-1) | 21 (+5) | 3 (-4) | 11 (+0) | 6 (-2) | - **Skills:** - **Senses:** passive Perception 10 - **Languages:** ### Special Abilities - **Trampling Charge:** If the mammoth moves at least 20 ft. straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 18 Strength saving throw or be knocked prone. If the target is prone, the mammoth can make one stomp attack against it as a bonus action. ### Actions - **Gore:** Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 25 (4d8 + 7) piercing damage. - **Stomp:** Melee Weapon Attack: +10 to hit, reach 5 ft., one prone creature. Hit: 29 (4d10 + 7) bludgeoning damage.