# Homunculus *Tiny* *Construct* *neutral* - **Armor Class:** 13 (natural armor) - **Hit Points:** 5 (2d4) - **Speed:** walk 20 ft. fly 40 ft. - **Challenge Rating:** 0 (25 XP) - **Source:** 5.1 SRD (2015 MM), page 322 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 4 (-3) | 15 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 7 (-2) | - **Skills:** - **Damage Immunities:** poison - **Condition Immunities:** charmed, poisoned - **Senses:** darkvision 60 ft., passive Perception 10 - **Languages:** understands the languages of its creator but can't speak ### Special Abilities - **Telepathic Bond:** While the homunculus is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically. ### Actions - **Bite:** Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or be poisoned for 1 minute. If the saving throw fails by 5 or more, the target is instead poisoned for 5 (1d10) minutes and unconscious while poisoned in this way.