# Swarm of Bats *Medium* *Beast* *unaligned* - **Armor Class:** 12 - **Hit Points:** 22 (5d8) - **Speed:** walk 0 ft. fly 30 ft. - **Challenge Rating:** 1/4 (50 XP) - **Source:** 5.1 SRD (2015 MM), page 389 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 5 (-3) | 15 (+2) | 10 (+0) | 2 (-4) | 12 (+1) | 4 (-3) | - **Skills:** - **Damage Resistances:** bludgeoning, piercing, slashing - **Condition Immunities:** charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned - **Senses:** blindsight 60 ft., passive Perception 11 - **Languages:** ### Special Abilities - **Echolocation:** The swarm can't use its blindsight while deafened. - **Keen Hearing:** The swarm has advantage on Wisdom (Perception) checks that rely on hearing. - **Swarm:** The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny bat. The swarm can't regain hit points or gain temporary hit points. ### Actions - **Bites:** Melee Weapon Attack: +4 to hit, reach 0 ft., one creature in the swarm's space. Hit: 5 (2d4) piercing damage, or 2 (1d4) piercing damage if the swarm has half of its hit points or fewer.