# Scout *Medium* *Humanoid* *any alignment* - **Armor Class:** 13 (leather armor) - **Hit Points:** 16 (3d8+3) - **Speed:** walk 30 ft. - **Challenge Rating:** 1/2 (100 XP) - **Source:** 5.1 SRD (2015 MM), page 401 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | - **Skills:** nature +4, perception +5, stealth +6, survival +5 - **Senses:** passive Perception 15 - **Languages:** any one language (usually Common) ### Special Abilities - **Keen Hearing and Sight:** The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight. ### Actions - **Multiattack:** The scout makes two melee attacks or two ranged attacks. - **Shortsword:** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage. - **Longbow:** Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.