# Giant Spider *Large* *Beast* *unaligned* - **Armor Class:** 14 (natural armor) - **Hit Points:** 26 (4d10+4) - **Speed:** walk 30 ft. climb 30 ft. - **Challenge Rating:** 1 (200 XP) - **Source:** 5.1 SRD (2015 MM), page 379 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 14 (+2) | 16 (+3) | 12 (+1) | 2 (-4) | 11 (+0) | 4 (-3) | - **Skills:** stealth +7 - **Senses:** blindsight 10 ft., darkvision 60 ft., passive Perception 10 - **Languages:** ### Special Abilities - **Spider Climb:** The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check. - **Web Sense:** While in contact with a web, the spider knows the exact location of any other creature in contact with the same web. - **Web Walker:** The spider ignores movement restrictions caused by webbing. ### Actions - **Bite:** Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 7 (1d8 + 3) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 9 (2d8) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way. - **Web (Recharge 5-6):** Ranged Weapon Attack: +5 to hit, range 30/60 ft., one creature. Hit: The target is restrained by webbing. As an action, the restrained target can make a DC 12 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 10; hp 5; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage).