# Sequester - **Level**: 7 Transmutation - **Classes**: Wizard - **Casting Time**: 1 action - **Range**: touch - **Components**: V, S, M - **Duration**: Permanent - **Source**: Level Up Advanced 5e You magically hide away a willing creature or object. The target becomes invisible, and it cannot be traced or detected by divination or scrying sensors. If the target is a living creature, it falls into a state of suspended animation and stops aging. The spell ends when the target takes damage or a condition you set occurs. The condition can be anything you choose, like a set amount of time or a specific event, but it must occur within or be visible within 1 mile of the target.