# Freedom of Movement - **Level**: 4 Abjuration - **Classes**: Artificer, Bard, Cleric, Druid - **Casting Time**: 1 action - **Range**: touch - **Components**: V, S, M - **Duration**: 1 hour - **Source**: Level Up Advanced 5e The target ignores difficult terrain. Spells and magical effects can't reduce its speed or cause it to be paralyzed or restrained. It can spend 5 feet of movement to escape from nonmagical restraints or grapples. The target's movement and attacks aren't penalized from being underwater. **Using a Higher-Level Spell Slot.** When using a 6th-level spell slot the duration is 8 hours. When using an 8th-level spell slot the duration is 24 hours.