# Shocking Grasp - **Level**: 0 - **Classes**: Sorcerer, Wizard - **Casting Time**: 1 action - **Range**: Touch - **Components**: V, S - **Duration**: Instantaneous - **Source**: [5e Core Rules](http://dnd.wizards.com/articles/features/systems-reference-document-srd) Lightning springs from your hand to deliver a shock to a creature you try to touch. Make a melee spell attack against the target. You have advantage on the attack roll if the target is wearing armor made of metal. On a hit, the target takes 1d8 lightning damage, and it can't take reactions until the start of its next turn. **Using a Higher-Level Spell Slot.** The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).