# Ice Storm - **Level**: 4 Evocation - **Classes**: Druid, Sorcerer, Wizard - **Casting Time**: 1 action - **Range**: 300 feet - **Components**: V, S, M (a mitten) - **Duration**: instantaneous - **Source**: 5.2 SRD (D&D 2024) Hail falls in a 20-foot-radius, 40-foot-high Cylinder centered on a point within range. Each creature in the Cylinder makes a Dexterity saving throw. A creature takes 2d10 Bludgeoning damage and 4d6 Cold damage on a failed save or half as much damage on a successful one. Hailstones turn ground in the Cylinder into Difficult Terrain until the end of your next turn. **Using a Higher-Level Spell Slot.** The Bludgeoning damage increases by 1d10 for each spell slot level above 4.