# Blight - **Level**: 4 Necromancy - **Classes**: Druid, Sorcerer, Warlock, Wizard - **Casting Time**: 1 action - **Range**: 30 feet - **Components**: V, S - **Duration**: Instantaneous - **Source**: 5.1 SRD (D&D 2014) Necromantic energy washes over a creature of your choice that you can see within range, draining moisture and vitality from it. The target must make a constitution saving throw. The target takes 8d8 necrotic damage on a failed save, or half as much damage on a successful one. The spell has no effect on undead or constructs. If you target a plant creature or a magical plant, it makes the saving throw with disadvantage, and the spell deals maximum damage to it. If you target a nonmagical plant that isn't a creature, such as a tree or shrub, it doesn't make a saving throw; it simply withers and dies. **Using a Higher-Level Spell Slot.** When you cast this spell using a spell slot of 5th level of higher, the damage increases by 1d8 for each slot level above 4th.