# Swarm, Biting Gnat *Medium* *Beast* *unaligned* - **Armor Class:** 13 - **Hit Points:** 16 (3d8+3) - **Speed:** walk 10 ft. climb 10 ft. fly 30 ft. - **Challenge Rating:** 1/4 (50 XP) - **Source:** Tome of Beasts 3, page 360 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 2 (-4) | 17 (+3) | 12 (+1) | 1 (-5) | 10 (+0) | 1 (-5) | - **Skills:** perception +0 - **Damage Resistances:** bludgeoning, piercing, slashing - **Condition Immunities:** charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned - **Senses:** passive Perception 10 - **Languages:** — ### Special Abilities - **Blood Sense:** Can pinpoint by scent the location of warm-blooded creatures within 20' of it. - **Distracting Buzz:** A creature that is not deafened and starts its turn in a space occupied by a swarm of biting gnats must make DC 10 Wis save or become distracted by the droning of the gnats' wings. A distracted creature has disadvantage on attack rolls and ability checks that use Int Wis or Cha for 1 min. A creature can re-save at end of each of its turns success ends effect on itself. If a creature's save is successful the creature is immune to the swarm's Distracting Buzz for the next 10 min. - **Swarm:** Can occupy another creature's space and vice versa and swarm can move through any opening large enough for a Tiny beast. Can't regain hp or gain temp hp. ### Actions - **Bites:** Melee Weapon Attack: +5 to hit 0' 1 tgt in the swarm's space. 5 (2d4) piercing damage or 2 (1d4) piercing damage if the swarm has half its hp or fewer. The target must make DC 11 Con save or become blinded for 1 min. The target can re-save at end of each of its turns success ends effect on itself. Alternatively target can use action to clear its eyes of the insects ending effect.