# Ooze, Scintillating *Large* *Ooze* *neutral* - **Armor Class:** 15 (natural armor) - **Hit Points:** 165 (22d8+66) - **Speed:** walk 30 ft. climb 30 ft. - **Challenge Rating:** 12 (8,400 XP) - **Source:** Tome of Beasts 3, page 307 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 20 (+5) | 10 (+0) | 16 (+3) | 3 (-4) | 7 (-2) | 3 (-4) | - **Skills:** perception +-2 - **Damage Immunities:** acid, cold, lightning, slashing - **Condition Immunities:** blinded, charmed, deafened, exhaustion, frightened, grappled, prone - **Senses:** blindsight 120' (blind beyond), passive Perception 16 - **Languages:** — ### Special Abilities - **Amorphous:** Move through space 1ft.+ wide with o squeezing. - **Corrosive Form:** A creature that touches it or hits it with melee attack while within 5 ft. of it takes 10 (3d6) acid. - **Ooze Nature:** Doesn't require sleep. - **Spider Climb:** Difficult surfaces even ceilings no ability check. ### Actions - **Multiattack:** One Pseudopod and three Weapon Thrashes. - **Weapon Thrash:** Melee Weapon Attack: +9 to hit, 5 ft., one target, 10 (2d4+5) bludgeoning damage/P/S (the ooze's choice) damage. - **Pseudopod:** Melee Weapon Attack: +9 to hit, 5 ft., one target, 10 (2d4+5) bludgeoning damage + 18 (4d8) acid. ### Reactions - **Shed Oozling:** When it has more than 10 hp and is subjected to acid cold lightning or slashing it can lose 10 hp to create an oozling: same stats as scintillating ooze except it is Tiny has 10 hp can't make Weapon Thrashes and can't use this reaction or legendary actions. ### Legendary Actions - **Move:** Up to its speed with o provoking opportunity attacks. - **Grasping Pseudopod:** Launches a pseudopod at one creature it can see within 30' of it. Target must make DC 17 Str save or be pulled up to 30' toward the ooze. - **Lunging Attack (2):** Makes one Weapon Thrash attack at a creature it can see within 10 ft. of it.