# Dragon, Sand Ancient *Gargantuan* *Dragon* *neutral evil* - **Armor Class:** 21 (natural armor) - **Hit Points:** 507 (26d20+234) - **Speed:** walk 40 ft. burrow 40 ft. fly 80 ft. - **Challenge Rating:** 23 (50,000 XP) - **Source:** Tome of Beasts 3, page 144 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 27 (+8) | 12 (+1) | 29 (+9) | 16 (+3) | 20 (+5) | 18 (+4) | - **Saving Throws**: Dex +9, Con +1, Wis +1, Cha +1 - **Skills:** perception +5 - **Damage Immunities:** fire - **Damage Resistances:** piercing - **Condition Immunities:** blinded - **Senses:** blindsight 60', darkvision 120', passive Perception 31 - **Languages:** Common, Draconic, Terran ### Special Abilities - **Legendary Resistance (3/Day):** Choose to succeed failed save. - **Sand Camouflage:** Advantage: Dex (Stealth) to hide in sandy terrain. - **Sandy Nature:** Is infused with elemental power and it requires only half the air food and drink that a typical dragon if its size needs. - **Stinging Sand:** 1st time it hits target with melee weapon attack target: disadvantage attacks/ability checks til its next turn ends (DC 25 Con). ### Actions - **Multiattack:** Uses Frightful Presence then one Bite and two Claws. - **Bite:** Melee Weapon Attack: +16 to hit, 15 ft., one target, 19 (2d10+8) piercing damage. - **Claw:** Melee Weapon Attack: +16 to hit, 10 ft., one target, 15 (2d6+8) slashing damage. - **Tail:** Melee Weapon Attack: +16 to hit, 20 ft., one target, 17 (2d8+8) slashing damage. - **Frightful Presence:** All it picks within 120' and aware of it frightened 1 min (DC 20 Wis negates) Can re-save at end of each of its turns. Save/effect ends: immune 24 hrs. - **Breath Weapon (Recharge 5-6):** Uses one of the following:Sand Blast. Exhales superheated sand in a 90' cone. Each creature in area: 44 (8d10) piercing damage and 44 (8d10) fire (DC 25 Dex half). If a creature fails its save by 5+ it suffers one level of exhaustion as it dehydrates.Blinding Sand. Breathes fine sand in a 90' cone. Each creature in area: blinded for 1 min (DC 25 Con negates). Blinded creature can take an action to clear its eyes of sand ending effect for it. ### Legendary Actions - **Detect:** Makes a Wis (Perception) check. - **Tail Attack:** Makes a tail attack. - **Wing Attack (2):** All within 15 feet: 15 (2d6+8) bludgeoning damage and knocked prone (DC 24 Wis negates). Can then fly up to half its fly speed.