# Archon, Word *Tiny* *Celestial* *lawful good* - **Armor Class:** 13 (natural armor) - **Hit Points:** 28 (8d4+8) - **Speed:** walk 0 ft. fly 90 ft. - **Challenge Rating:** 1 (200 XP) - **Source:** Tome of Beasts 3, page 44 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 16 (+3) | - **Saving Throws**: Wis +5, Cha +5 - **Skills:** perception +3 - **Damage Immunities:** necrotic, poison - **Damage Resistances:** radiant - **Condition Immunities:** charmed, exhaustion, frightened, poisoned, prone - **Senses:** darkvision 120', passive Perception 13 - **Languages:** all, telepathy 60' ### Special Abilities - **Immortal Nature:** Doesn't require food drink or sleep - **Keen Sight:** Advantage: sight Wis (Percept) checks. - **Magic Resistance:** Advantage: spell/magic effect saves. ### Actions - **Slam:** Melee Weapon Attack: +4 to hit, 5 ft., one target, 7 (2d4+2) radiant. - **Forceful Words:** Ranged Spell Attack: +5 to hit, 90 ft., one target, 10 (2d6+3) radiant. - **Share Smite (3/Day):** Empowers the weapon of one creature within 30' of it that can hear and see it for 1 min. The first time the target hits with the weapon on a turn deals extra 9 (2d8) radiant. If creature the target hits is a Fiend or Undead it takes 13 (3d8) radiant instead. - **Spellcasting:** Cha (DC 13) no material or somatic components: At will: dancing lights message true strike1/day ea: faerie fire heroism