# War Ostrich *Large* *Beast* *Unaligned* - **Armor Class:** 11 - **Hit Points:** 42 (5d10 + 15) - **Speed:** walk 60 ft. - **Challenge Rating:** 1/2 (100 XP) - **Source:** Tome of Beasts 2023, page 393 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 15 (+2) | 12 (+1) | 16 (+3) | 2 (-4) | 10 (+0) | 5 (-3) | - **Skills:** - **Damage Vulnerabilities:** False - **Damage Immunities:** False - **Damage Resistances:** False - **Condition Immunities:** False - **Senses:** passive Perception 10 - **Languages:** — ### Special Abilities - **Leaping Pounce:** If the war ostrich jumps at least 15 feet straight toward a creature and then hits it with a Claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the ostrich can make one Beak attack against it as a bonus action. - **Standing Leap:** The war ostrich's long jump is up to 30 feet and its high jump is up to 15 feet, with or without a running start. ### Actions - **Beak:** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage. - **Claw:** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) bludgeoning damage. - **Intimidating Screech:** The war ostrich screeches at a creature it can see within 30 feet of it. The target must succeed on a DC 13 Wisdom saving throw or have disadvantage on attack rolls until the end of its next turn, as the screech rattles it. ### Bonus Actions - **Skittish:** The war ostrich takes the Dash or Disengage action.