# Selang *Medium* *Fey* *Chaotic Evil* - **Armor Class:** 15 (natural armor) - **Hit Points:** 76 (9d8 + 36) - **Speed:** walk 40 ft. - **Challenge Rating:** 4 (1,100 XP) - **Source:** Tome of Beasts 2023, page 321 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 18 (+4) | 15 (+2) | 18 (+4) | 12 (+1) | 14 (+2) | 19 (+4) | - **Saving Throws**: Dex +4, Cha +6 - **Skills:** Perception +6, Performance +8 - **Damage Vulnerabilities:** False - **Damage Immunities:** acid, lightning - **Damage Resistances:** bludgeoning, piercing, and slashing from nonmagical attacks - **Condition Immunities:** False - **Senses:** darkvision 60 ft., passive Perception 16 - **Languages:** Common, Elvish, Sylvan, Void Speech ### Special Abilities - **Poisoned Weapons:** The selang's weapons are coated with a magical poison. When the selang hits with any weapon, the weapon deals an extra 3d6 poison damage (included in the attack). ### Actions - **Multiattack:** The selang can use its Alien Piping. It then makes two Dagger or Poison Bolt attacks. - **Dagger:** Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage plus 10 (3d6) poison damage. - **Poison Bolt:** Ranged Spell Attack: +6 to hit, range 60 ft., one target. Hit: 14 (3d6 + 4) poison damage. - **Alien Piping:** The selang plays one of the following ear-bending melodies on alien pipes. One creature the selang can see within 60 feet of it is the only creature that can hear the melody. The target must succeed on a DC 14 Wisdom saving throw or be affected by the chosen melody.