# Gerridae *Large* *Fey* *Unaligned* - **Armor Class:** 14 (natural armor) - **Hit Points:** 76 (9d10 + 27) - **Speed:** walk 20 ft. - **Challenge Rating:** 1 (200 XP) - **Source:** Tome of Beasts 2023, page 198 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 16 (+3) | 15 (+2) | 17 (+3) | 2 (-4) | 13 (+1) | 7 (-2) | - **Skills:** - **Damage Vulnerabilities:** False - **Damage Immunities:** False - **Damage Resistances:** False - **Condition Immunities:** False - **Senses:** darkvision 60 ft., passive Perception 11 - **Languages:** — ### Special Abilities - **Bred to the Saddle:** The gerridae can't be charmed or frightened while it has a rider. - **Water Bound:** For every hour the gerridae spends on dry land, its hp maximum is reduced by 2 (1d4). - **Water Walker:** The gerridae can move across the surface of water as if it were harmless, solid ground. This trait works like the water walk spell. ### Actions - **Multiattack:** The gerridae makes one Bite attack and one Claw attack. - **Bite:** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage. - **Claw:** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) slashing damage.