# Dust Goblin *Small* *Humanoid* *Neutral Evil* - **Armor Class:** 14 (leather armor) - **Hit Points:** 16 (3d6 + 6) - **Speed:** walk 30 ft. - **Challenge Rating:** 1/4 (50 XP) - **Source:** Tome of Beasts 2023, page 215 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 8 (-1) | 16 (+3) | 14 (+2) | 10 (+0) | 8 (-1) | 8 (-1) | - **Skills:** Stealth +7 - **Damage Vulnerabilities:** False - **Damage Immunities:** False - **Damage Resistances:** False - **Condition Immunities:** charmed, frightened - **Senses:** darkvision 60 ft., passive Perception 9 - **Languages:** Common, Goblin ### Special Abilities - **Twisted:** When the dust goblin attacks a creature from hiding, the target must succeed on a DC 10 Wisdom saving throw or be frightened until the end of its next turn. ### Actions - **Shortsword:** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage. - **Light Crossbow:** Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 7 (1d8 + 3) piercing damage.