# Alseid *Medium* *Monstrosity* *Chaotic Neutral* - **Armor Class:** 14 (leather armor) - **Hit Points:** 33 (6d8 + 6) - **Speed:** walk 40 ft. - **Challenge Rating:** 1/2 (100 XP) - **Source:** Tome of Beasts 2023, page 15 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 13 (+1) | 17 (+3) | 12 (+1) | 8 (-1) | 16 (+3) | 8 (-1) | - **Skills:** Nature +3, Perception +5, Stealth +5, Survival +5 - **Damage Vulnerabilities:** False - **Damage Immunities:** False - **Damage Resistances:** False - **Condition Immunities:** False - **Senses:** darkvision 60 ft., passive Perception 15 - **Languages:** Common, Elvish, Sylvan ### Special Abilities - **Woodfriend:** When in a forest, the alseid leaves no tracks and automatically discerns true north. ### Actions - **Spear:** Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack. - **Shortbow:** Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage. - **Thorned Staff:** Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage plus 5 (2d4) piercing damage. - **Thorn Bolt:** Ranged Weapon Attack: +5 to hit, range 120 ft., one target. Hit: 8 (2d4 + 3) piercing damage. - **Spellcasting:** The grovekeeper casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13):
At will: animal friendship, animal messenger, druidcraft
1/day each: cure wounds, faerie fire, lesser restoration