# Snow Giant *Huge* *Giant* *neutral* - **Armor Class:** 11 - **Hit Points:** 138 (12d12+60) - **Speed:** walk 40 ft. - **Challenge Rating:** 5 (1,800 XP) - **Source:** Tome of Beasts 2, page 174 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 19 (+4) | 12 (+1) | 20 (+5) | 9 (-1) | 15 (+2) | 6 (-2) | - **Saving Throws**: Con +8, Wis +5 - **Skills:** athletics +7, stealth +4, survival +5 - **Damage Vulnerabilities:** fire - **Damage Immunities:** cold - **Condition Immunities:** grappled, restrained - **Senses:** passive Perception 12 - **Languages:** Common, Giant ### Special Abilities - **Snow Camouflage:** The snow giant has advantage on Dexterity (Stealth) checks made to hide in snowy terrain. - **Snow Regeneration:** The snow giant regains 5 hp at the start of its turn if it has at least 1 hp and it is in snowy terrain. ### Actions - **Multiattack:** The snow giant makes two club attacks. - **Club:** Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 11 (3d4 + 4) bludgeoning damage. - **Giant Snowball:** Ranged Weapon Attack: +7 to hit, range 60/240 ft., one target. Hit: 14 (3d6 + 4) bludgeoning damage plus 4 (1d8) cold damage, and the target must succeed on a DC 16 Dexterity save or be blinded until the end of its next turn.