# Silver Dragon Wyrmling Skeleton *Medium* *Undead* *lawful evil* - **Armor Class:** 17 (natural armor) - **Hit Points:** 45 (6d8+18) - **Speed:** walk 30 ft. fly 60 ft. - **Challenge Rating:** 2 (450 XP) - **Source:** Tome of Beasts 2, page 113 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 19 (+4) | 10 (+0) | 17 (+3) | 8 (-1) | 10 (+0) | 8 (-1) | - **Saving Throws**: Dex +2, Con +5, Wis +2, Cha +1 - **Skills:** - **Damage Vulnerabilities:** bludgeoning - **Damage Immunities:** cold, poison - **Condition Immunities:** exhaustion, poisoned - **Senses:** blindsight 10 ft., darkvision 60 ft., passive Perception 10 - **Languages:** understands all languages it knew in life but can’t speak ### Actions - **Bite:** Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage. - **Breath Weapons (Recharge 5-6):** The dragon uses one of the following breath weapons:
* Shard Breath. The skeleton exhales a 15-foot cone of bone shards. Each creature in that area must make a DC 13 Dexterity saving throw, taking 18 (4d8) piercing damage on a failed save, or half as much damage on a successful one.
* Noxious Breath. The skeleton exhales a 15-foot cone of gas. Each creature in the area must succeed on a DC 13 Constitution saving throw or become poisoned for 1 minute. A creature poisoned in this way can repeat the saving throw at the end of each of its turns, ending the poisoned condition on itself on a success.