# Emperor’s Hyena *Medium* *Undead* *neutral evil* - **Armor Class:** 14 (natural armor) - **Hit Points:** 91 (14d8+28) - **Speed:** walk 50 ft. - **Challenge Rating:** 4 (1,100 XP) - **Source:** Tome of Beasts 2, page 135 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 16 (+3) | 14 (+2) | 15 (+2) | 6 (-2) | 10 (+0) | 8 (-1) | - **Saving Throws**: Dex +4 - **Skills:** perception +2 - **Damage Immunities:** poison - **Damage Resistances:** cold, necrotic; bludgeoning, piercing, and slashing from nonmagical attacks - **Condition Immunities:** charmed, exhaustion, poisoned - **Senses:** darkvision 60 ft., passive Perception 12 - **Languages:** understands Common and Darakhul but can’t speak ### Special Abilities - **Pack Tactics:** The emperor's hyena has advantage on attack rolls against a creature if at least one of the hyena's allies is within 5 feet of the creature and the ally isn't incapacitated. - **Stench:** Any creature that starts its turn within 5 feet of the emperor's hyena must succeed on a DC 12 Constitution saving throw or be poisoned until the start of its next turn. On a successful saving throw, the creature is immune to the emperor's hyena's Stench for 24 hours. - **Turning Resistance:** The emperor's hyena has advantage on saving throws against any effect that turns undead. ### Actions - **Multiattack:** The emperor's hyena makes two bite attacks. - **Bite:** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage plus 10 (3d6) necrotic damage. - **Black Breath (Recharge 5-6):** The emperor's hyena breathes a 15-foot cone of noxious black vapor. Each creature in the area that isn't an undead or a construct must make a DC 12 Constitution saving throw, taking 14 (4d6) necrotic damage on a failed save, or half as much damage on a successful one. If the saving throw fails by 5 or more, the creature gains one level of exhaustion. This exhaustion lasts until the creature finishes a short or long rest.