# Alligator Turtle *Medium* *Beast* *unaligned* - **Armor Class:** 15 (natural armor) - **Hit Points:** 11 (2d8+2) - **Speed:** walk 20 ft. swim 30 ft. - **Challenge Rating:** 1/4 (50 XP) - **Source:** Tome of Beasts 2, page 387 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 15 (+2) | 12 (+1) | 13 (+1) | 2 (-4) | 12 (+1) | 7 (-2) | - **Saving Throws**: Str +4, Con +3 - **Skills:** stealth +3 - **Senses:** passive Perception 11 - **Languages:** — ### Special Abilities - **Hold Breath:** The turtle can hold its breath for 1 hour. ### Actions - **Bite:** Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 5 (1d6 + 2) slashing damage and the target is grappled (escape DC 12). Until this grapple ends, the turtle can't bite another target.