# Thread-Bound Constrictor Snake *Huge* *Construct* *unaligned* - **Armor Class:** 12 - **Hit Points:** 60 (8d12+8) - **Speed:** walk 30 ft. - **Challenge Rating:** 3 (700 XP) - **Source:** Creature Codex, page 353 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 19 (+4) | 14 (+2) | 12 (+1) | 1 (-5) | 10 (+0) | 3 (-4) | - **Skills:** - **Damage Immunities:** poison - **Damage Resistances:** bludgeoning, piercing, and slashing from nonmagical attacks - **Condition Immunities:** charmed, exhaustion, frightened, paralyzed, petrified, poisoned - **Senses:** blindsight 10 ft., darkvision 60 ft., passive Perception 10 - **Languages:** understands the languages of its creator but can't speak ### Special Abilities - **Antimagic Susceptibility:** The snake is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the snake must succeed on a Constitution saving throw against the caster's spell save DC or return to the textile to which it is bound for 1 minute. - **Immutable Form:** The snake is immune to any spell or effect that would alter its form. - **Magic Weapons:** The snake's weapon attacks are magical. - **Shifting Form:** The snake can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing. ### Actions - **Constrict:** Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 13 (2d8 + 4) bludgeoning damage and the creature is grappled (escape DC 16). Until this grapple ends, the creature is restrained, and the snake can't constrict another target.