# Scitalis *Large* *Monstrosity* *unaligned* - **Armor Class:** 13 (natural armor) - **Hit Points:** 58 (9d10+9) - **Speed:** swim 30 ft. walk 20 ft. - **Challenge Rating:** 2 (450 XP) - **Source:** Creature Codex, page 321 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 16 (+3) | 12 (+1) | 12 (+1) | 2 (-4) | 18 (+4) | 3 (-4) | - **Saving Throws**: Con +3, Wis +6, Cha +2 - **Skills:** perception +6 - **Damage Resistances:** cold - **Senses:** blindsight 10 ft., passive Perception 16 - **Languages:** - ### Special Abilities - **Magic Resistance:** The scitalis has advantage on saving throws against spells and other magical effects. ### Actions - **Bite:** Melee Weapon Attack: +5 to hit, reach 10 ft., one creature. Hit: 6 (1d6 + 3) piercing damage plus 9 (2d8) poison damage. - **Stunning Scales:** Each creature of the scitalis' choice that is within 60 feet of the scitalis and can see it must succeed on a DC 14 Wisdom saving throw or be stunned for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the scitalis' Stunning Scales for the next 24 hours.