# Ratatosk Warlord *Small* *Celestial* *chaotic neutral* - **Armor Class:** 16 (breastplate) - **Hit Points:** 77 (14d6+28) - **Speed:** climb 25 ft. walk 25 ft. - **Challenge Rating:** 5 (1,800 XP) - **Source:** Creature Codex, page 314 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 7 (-2) | 18 (+4) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | - **Saving Throws**: Dex +7, Wis +5 - **Skills:** acrobatics +7, intimidation +4 - **Damage Resistances:** bludgeoning, piercing, and slashing from nonmagical attacks - **Senses:** darkvision 60 ft., passive Perception 12 - **Languages:** Celestial, Common; telepathy 100 ft. ### Special Abilities - **I'm Bigger That's Why:** As a bonus action, the ratatosk warlord commands one ratatosk within 30 feet of it to make one melee attack as a reaction. - **Warlord Skitter:** The ratatosk warlord can take the Dash or Disengage action as a bonus action on each of its turns. ### Actions - **Multiattack:** The ratatosk warlord makes two attacks: one with its gore and one with its ratatosk shortspear. - **Ratatosk Shortspear:** Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage. - **Gore:** Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) piercing damage plus 14 (4d6) psychic damage. - **Chatter of War (Recharges 5-6):** Each non-ratatosk creature within 30 feet that can hear the warlord must succeed on a DC 15 Charisma saving throw or have disadvantage on all attack rolls until the start of the warlord's next turn.